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OF BLOOD AND FIRE

This glossary contains a list of characters, places, translations, and terms related to Of Blood and Fire.

The Seasons

The beginning of a new year in Epheria is marked by the passing of the Winter Solstice. There are five seasons that divide the year: earlywinter, spring, summer, autumn, winter.


The Glade
The Seasons

The beginning of a new year in Epheria is marked by the passing of the Winter Solstice. There are five seasons that divide the year: earlywinter, spring, summer, autumn, winter.


The Glade

Calen Bryer

(Kay-lin BRY-ER)

Son of Vars and Freis, brother of Ella and Haem. Villager of The Glade.


Haem Bryer (HAYM BRY-ER): Son of Vars and Freis, brother of Ella and Calen. Killed while defending The Glade from Uraks in the year 3078 After Doom. Villager of The Glade


Ella Bryer (EL-AH BRY-ER): Daughter of Vars and Freis, sister of Haem and Calen. Villager of The Glade.


Freis Bryer (Fr-EHY-s BRY-ER): Wife of Vars, mother of Calen, Haem, and Ella. Herbalist and healer of The Glade.


Vars Bryer (VARS BRY-ER): Husband of Freis, father of Calen, Haem, and Ella. Blacksmith of The Glade.


Faenir (FAY-near): A wolfpine who was raised by the Bryer family.


Rhett Fjorn (Ret Fy-orn): Captain of The Glade’s town guard.


Erdhardt Hammersmith (ERD-Heart Hammer-smith): Husband of Aela. Village elder of The Glade.


Aela Hammersmith (AY-LAH Hammer-smith): Wife of Erdhardt, jeweller of The Glade.


Dann Pimm (Dan-Pim): Son of Tharn and Ylinda, close friend of Calen’s.


Tharn Pimm (TH-ARN Pim): Husband of Ylinda, father of Dann. Fletcher of The Glade.


Ylinda Pimm (Yuh-Lin-Dah Pim): Wife of Tharn, mother of Dann. Weaver of The Glade.


Rist Havel (Ri-st Hah-vul): Son of Lasch and Ylinda, close friend of Calen’s.


Lasch Havel (Lash Hah-vul): Husband of Elia, father of Rist. Innkeeper of The Gilded Dragon.


Elia Havel (EH-lee-AH Hah-vul): Wife of Lash, mother of Rist. Beekeeper.


Verna Gritten (Ver-NAH GRIT-in): Mother of Anya. Village elder of The Glade


Anya Gritten (AHN-YA GRIT-in): Daughter of Verna, close friend of Calen’s.


Fritz Netly (F-Ritz Net-lee): Childhood rival of Calen’s. Betrays Ella’s survival to Farda. Sent to Falstide along with empire soldiers in search of Ella.


Belina Louna (BELL-eena lau-NAH): A bard that plays in the feast tent.


Therin Eiltris (Theh-RIN EHL-treece): Elven bard who performs in The Glade.


Milltown

Aeson Virandr (Ay-son VIR-an-DUR): Father of Dahlen and Erik Virandr


Dahlen Virandr (DAH-lin VIR-an-DUR): Son of Aeson, brother of Erik.


Erik Virandr (AIR-ICK VIR-an-DUR): Son of Aeson, brother of Dahlen.


Asius (AY-see-US): Jotnar, close friends with Aeson, companion of Larion and Senas.


Larion (LAR-eee-ON): Jotnar, companion of Asius and Senas.


Senas (See-NAS): Jotnar, companion of Asius and Larion.


Alleron (Al-ER-ON): Traveller from Drifaien.


Baird (BARE-D): Traveller from Drifaien.


Kettil (Ket-IL): Traveller from Drifaien.


Leif (Leaf): Traveller from Drifaien.


Audun (OW-dun): Traveller from Drifaien.


Destin (Des-TIN): Traveller from Drifaien.


The North

Farda Kyrana (Far-DAH Kie-RAH-nah): Justicar of the Lorian empire and Exarch of the Imperial Battlemages.


Rendall (REN-DULL): Imperial Inquisitor.


Fane Mortem (FAIN MORE-tem): Emperor of Loria.


Tanner Fjorn (TAH-ner FY-orn): Uncle to Rhett Fjorn. High Captain of the Beronan city guard.


Garramon (GAR-ah-MON): Exarch of the Imperial Battlemages.


Elves of the Aravell

Thalanil (Tha-lah-nil): High Captain of the Aravell Rangers


Faelen (FAY-lin): Elven Ranger.


Gaeleron (GAY-ler-on): Elven Ranger.


Alea (AH-lee-ah): Elven Ranger.


Lyrei (Lie-REE): Elven Ranger.


Ellisar (EHL-is-ARE): Elven Ranger.


Vaeril (VAY-ril): Elven Ranger.


The Gods

Achyron (Ack-er-on): The warrior God, or simply The Warrior. The protector against the shadow.


Elyara (El-eee-ARE-AH): The Maiden. The wisest of all the gods, creator of consciousness and free thought.


Varyn (Var-in): The Father. The protector of all things and the provider of the sun.


Heraya (HER-eye-AH): The Mother. The giver of life and receiver of the dead.


Hafaesir (Hah-FYE-SEER): The Smith. The Patron god of the dwarves. Builder of the world.


Neron (NEH-ron): The Sailor. Creator of the seas and provider of safe travel.


Efialtír (Ef-EE-ahl-TIER): The Traitor God. Efialtír betrayed the other six gods at the dawn of creation. He turned his back on their ways, claiming his power through offerings of blood.


The Knights of Achyron

Brother-Captain Kallinvar (KAL-IN-var): Captain of The Second. Survivor of The Fall.


Ildris (ILL-dris): Knight of The Second. Survivor of The Fall.


Ruon (REW-ON): Knight of The Second. Survivor of The Fall.


Tarron (TAR-ON): Knight of The Second. Survivor of The Fall.


Dwarven Freehold

Kira (KEE-RAH): Queen of Durakdur.


Pulroan (PULL-ROW-AN): Queen of Azmar.


Elenya (EL-EN-YA): Queen of Ozryn.


Hoffnar (Hoff-NAR): King of Volkur.


Falmin Tain (FAHL-min TAIN): Member of the Wind Runners Guild, navigator of the Crested Wave.


Belduar

Arthur Bryne (Are-THUR BRINE): Father of Daymon. King of Belduar


Daymon Bryne (DAY-MON BRINE): Son of Arthur, prince of Belduar.


Ihvon Arnell (EYE-VON ARE-nell): Close friend and advisor to Arthur.


Oleg Marylin (OH-leg Mar-IH-lin): Belduaran emissary to the Dwarven Freehold.


Conal Braker (CUN-UL BRAH-ker): Young porter in Belduar.


Places

Epheria (EH-fear-EE-ah): The continent of Epheria is one of the largest continents in the known world.


Karvos (CAR-VOHS): One of the five main continents in the known world. Home to the Karvosi. Karvos is a continent mostly consumed by rainforest. A number of wars have been fought been the Epherians and the Karvosi across the ages.


Ardan (ARE-DAN): One of the five main continents in the known world. Home to the Ardanians. The Ardanians are a powerful seafaring nation.


Narona (NAR-VOH-NAH): One of the five main continents in the known world. Home to the Narvonans. Narvona’s climate is far hotter than Epheria’s, and it is home to many mineral deposits and precious stones. Due to the wealth provided by these natural resources, the Narvonans are a wealthy and powerful people. There has been conflict between Epheria and Narvona but for the most part the relations between the two continents have been amicable. Due to this amicable relationship, it is not uncommon to see Narvonans who have made their home in Epheria.


Valacia (VAH-lay-see-AH): Meaning Icelands in the Old Tongue. One of the five main continents in the known world. A mostly unexplored wasteland of ice and snow. The dragon’s of Valacia are widely considered to be things of legend.


Loria (Lor-EE-AH): The province of Loria dominates northern Epheria. It is in this province that the Lorian Empire hold their seat of power, in the capital city of Al’Nasla.


Illyanara (ILLY-ah-NAH-ra): One of the six provinces of southern Epheria, ruled over by High Lord Castor Kai.


Carvahon (Car-VAH-hon): One of the six provinces of southern Epheria, ruled over by High Lord Talia Kalas


Varsund (VAR-SUND): One of the six provinces of southern Epheria, ruled over by High Lord Korim Garrin


Arkalen (ARE-KAY-LIN): One of the six provinces of southern Epheria, High Lord Syrene Linas


Drifaien (Drif-AY-IN): One of the six provinces of southern Epheria, ruled over by High Lord Lothal Helmund.


Valtara (Val-TAHR-AH): One of the six provinces of southern Epheria, ruled over by High Lord Loren Koraklon


Belduar (BELL-DOO-are): The last “free city of men” in Epheria. Belduar is the only city of men that is not under the dominion of the Lorian Empire, and instead has its own king – Arthur Bryne.


Ölm (Ohm): Ölm is a small village that is part of a collective of villages that sit at the base of Wolfpine Ridge. It shares its name with Ölm Forest. Both the village and the forest take their name from the ancient Jotnar city of Ölmur.


Durakdur (Duhr-ack-duhr): The dwarven kingdom of Durakdur is a member of the Dwarven Freehold. It is ruled over by Queen Kira.


Ozryn (Oz-RHIN): The dwarven kingdom of Ozryn is a member of the Dwarven Freehold. It is ruled over by Queen Elenya.


Volkur (Vol-KOOR): The dwarven kingdom of Volkur is a member of the Dwarven Freehold. It is ruled over by King Hoffnar.


Azmar (AZ-mar): The dwarven kingdom of Azmar is a member of the Dwarven Freehold. It is ruled over by Queen Pulroan.


Lynalion (LIN-ahl-EE-on): The woodland of Lynalion stretches for hundreds of miles in all directions. It sits at the base of Mar Dorul and is where a large portion of the elves retreated to after the fall of The Order.


Aravell (ARA-vell): Aravell is a hidden city that acts as the home to a faction of elves that have split from the elves of Lynalion.


The Old Tongue

The Old Tongue is a language passed down from the gods and creators known as the Enkara. Before the arrival of the humans to the continent in the year 306 After Doom, the Old Tongue was the prevalent language spoken amongst the Elves, and Jotnar. After the arrival of the humans, the Common tongue was developed from a blending of the languages spoken by dwarves and humans with the Old Tongue.

Here are a few common phrases that might be found throughout the books.


Draleid (Drah-laid): Dragonbound. Ancient warriors whose souls were bonded to the dragons that hatched for them.


Rakina (Rah-KEEN-ah): One who is broken, or in the elven dialect – ‘one who survived’. When a dragon or their Draleid dies, the other earns the title of ‘Rakina’.


Du gryr haydria til myia elwyn (DOO Greer HAY-dree-AH till MAYA EHL-win): You bring honour to my heart.


N’aldryr (Nahl-DREAR): By fire.


Valerys (Vah-lair-is): Ice.


Det være myia haydria (Deh-t VAY-air MAYA HAY-dree-AH): It would be my honour.


Du haryn myia vrai (Doo Hah-RIN MAYA VRAY): You have my thanks.


Myia elwyn er unira diar (MAYA EHL-win AIR OO-neer-AH Dee-ARE): My heart is always yours.


Din vrai é atuya sin’vala (DIN VRAY Eh AH-too-YAH Sin-VAH-LAH): Your thanks are welcome here.


Draleid n’aldryr, Rakina nai dauva (Drah-laid Nahl-DREAR, Rah-KEEN-ah Nay D-ow-VAH): Dragonbound by fire, broken by death.


Det er aldin na vëna du (Deh-t AIR Ahl-DIN Nah VAY-na DOO): It is good to see you.


Myia nithír til diar (MAYA NIH-theer TILL Dee-ARE): My soul to yours.


I denír viël ar altinua (Eee Deh-Neer Vee-EL ARE Al-tin-OO-AH): In this life and always.


Vaen (VAY-en): Truth.


Drunir (DREW-Neer): Companion.


Aldryr (ALL-DREAR): Fire.


Níthral (Nee-TH-ral): Soulblade.


Svidar’Cia (Svih-DAR-see-AH): Burnt Lands.


Svidarya (Svih-DAR-eee-AH): Burning Winds.


Valacia (VAH-lay-see-AH): Icelands.


Nithír (NIH-Theer): Soul.


Din haydria er fyrir (DIN HAY-dree-AH AIR Fih-reer): Your honour is forfeit.


Bralgír (Brahl-GEER): Storyteller.


Ayar Elwyn (Ay-ARE EHL-win): One Heart.


Galdrín (GAHL-DREEN): Mage.


Idyn väe (IH-din VAY): Rest well.


Races

Humans: Humans first arrived on the continent of Epheria in the year 306 After Doom, fleeing from an unknown cataclysm in their homeland of Terroncia.


Elves: Along with the Jotnar and the dwarves, the elves were one of the first races to inhabit Epheria. After the fall of the Order the elves fought valiantly against the newly formed Lorian Empire, but were eventually defeated and subsequently split into two major factions. One faction blamed the humans for the decimation of Epheria, and retreated into the enormous woodland known as Lynalion, withdrawing themselves from the rest of the continent. The other faction withdrew to the Darkwood, where they built the city of Aravell and continued on the fight in secret by turning the Darkwood into an impassable barrier between the North and South.


Dwarves: Before the fall of The Order, the dwarves occupied territories both above land and below. But after The Fall, the dwarves retreated back to their mountain kingdoms for safety.


Uraks (UH-raks): Creatures whose way of life revolves around bloodshed. Little is known of them outside of battle, other than they serve the traitor God – Efialtír.


Jotnar (Jot-Nar): The Jotnar, known to humans as ‘giants’, are a race of people who have inhabited Epheria since the dawn of time. They have an intrinsic connection to the Spark, have bluish-white skin, and stand over eight feet tall.


Angan (Ann-GAN): The Angan are a race of humanoid shapeshifters. It is not truly known when they arrived in Epheria, though it is thought that they are as old as the land itself. They are divided into five major factions, each devoted to one of the five Angan Gods: Dvalin, Bjorna, Vethnir, Fenryr, and Kaygan.

147000

Wordcount

2021

Publish Date

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RYAN CAHILL

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